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Stuff we have been playing wrong

 
Stuff we have been playing wrong
we've been playing this wrong
Posted 04 April 2010, 10:32 AM
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#21 (In Topic #13)
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Jarv in the usergroup ‘Administrators’
See the up to date rules here


from the living rule book - Piling on

basically you don't add the players strength, you can re-roll an armour or injury roll for the victim. It also look like you can use Mighty Blow as it only says you can't use Stab or Chainsaw skills


Last edit: 05 April 2010, 9:19 AM by Jarv

Jarv
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Posted 04 April 2010, 6:13 PM
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#22
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Jarv in the usergroup ‘Administrators’
Throwing - When gagueing the distance if any part of the catchers square is under the longer range ie long pass instad of a short pass you take the longer , i thought it was the shorter

Jarv
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Posted 04 April 2010, 6:15 PM
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#23
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Jarv in the usergroup ‘Administrators’
You canot make a Blitz and throw the ball with the same player in the same turn,

Jarv
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Posted 04 April 2010, 6:18 PM
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#24
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Jarv in the usergroup ‘Administrators’
10 is not badly hurt, 11 is not serious injury and 12 is not dead

if you roll 10-12 you roll on the injury table from the new rules using a D6 and a D8

11-38 is Equivalent of badly hurt,
41-48 its miss next game
51-52 is a Niggling injury
53-58 is a Niggling Injury and lose a stat
61-68 is dead

Jarv
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Posted 04 April 2010, 6:19 PM
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#25
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Jarv in the usergroup ‘Administrators’
If a pass is in-accurate but is still caught you do not get a copmpletion

Jarv
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Posted 04 April 2010, 6:20 PM
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#26
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Jarv in the usergroup ‘Administrators’
The opposing coach rolls your injuries if they have caused the injury


Last edit: 04 April 2010, 6:32 PM by Jarv

Jarv
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Posted 04 April 2010, 6:23 PM
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#27
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Jarv in the usergroup ‘Administrators’
if a Player moves into a square with the ball they MUST try and pick it up!

Jarv
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Posted 04 April 2010, 6:27 PM
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#28
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Jarv in the usergroup ‘Administrators’
a fumbled pass (roll of a 1) is a turn over even if caught by one of your own players

Jarv
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Posted 05 April 2010, 9:30 AM
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#31
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Jarv in the usergroup ‘Administrators’
All stunned players will be turned over at the end of the turn regardless of whether you remember of not

Jarv
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Posted 05 April 2010, 9:31 AM
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#32
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Jarv in the usergroup ‘Administrators’
If you are caught not moving your turn counter you have 3 options:

1.End your turn
2. lose a re-roll
3. Your opponent gains a re-roll

Jarv
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Posted 05 April 2010, 2:35 PM
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#33
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Jarv in the usergroup ‘Administrators’
you may not re-roll any dice roll more than once, for example if you use a dodge re-roll and still fail you cannot then use a team re-roll

Jarv
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Posted 16 April 2010, 9:16 PM
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#73
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Lord of jokes in the usergroup ‘Recruit’
And on top of all that i get mutations as a normal skill. lol

life is not like a box of chocolate cos you can read the little bit of paper and see what you are going to get!:P
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